You're playing as a circle, in a world of triangles. Use your vector shootin' magic to eliminate them all!

The game goes infinitely, with no win/lose condition.

Controls:

[Left Click] Shoots a vector, pushing you in the opposite direction, and destroying any triangles in the way.

Credits for Arrow Rush:

Art & Programming: borboss

Fonts:

  • dtinth: Comic Mono (Link)

Sounds:

  • Gribgrab: Music

Known Issues:

  • Particles don't seem to work in web build (Godot 4 Issue?)
  • Controls are horrid

Made with Godot

Note: This is my first game developed in Godot 4, built for the web. I encountered a few more issues, probably due to my inexperience with Godot 4's changes. I mainly created this to try and relearn some of Godot, and get used to the changes. Hopefully the issues that I experienced in Godot 4, which persisted into the final build, can be fixed later.

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